FishGun Whitepaper
  • FishGun Whitepaper
  • Disclaimer
  • Objectives of the Project
  • Story
  • Game Play
  • Game
    • PVE mode
    • NFT Gun
    • Boxes
    • Fish
    • Map
    • The economy of the game
      • PVP mode
    • Skill mode
  • Marketplace
  • Recover Factory
  • Merge function
  • Reward mechanism
  • Tokennomics
  • Roadmap
  • Team
  • KYC
  • Audit
  • Office Chanels
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  1. Game

The economy of the game

PreviousMapNextPVP mode

Last updated 3 years ago

The main token used is $FGC. Total supply 1,000,000,000. Our economy is a combination of attracting new users and balancing earning tokens and burning tokens to reduce inflation most notably:

  1. Attract new users Attracting new users by low investment capital, attractive game modes to stimulate players.

  2. Earn token modes: PVE Mode: Players will buy NFTs with $FGC tokens and use NFT guns to earn PVP Mode: Players will fight each other using $FGC tokens to bet the winner will get tokens. Skill Mode: Players use $FGC tokens to buy knitting packs, skill packs to shoot fish with skills and earn $FGC tokens

  3. Modes to help reduce inflation, maintain game life and generate revenue to maintain games:

  • Use fees: 5% marketplace, trade fees on pancakeswap

  • Token fee collection in FUSION mode

  • Collect token fees by buying stamina recovery factory

  • Fee for PVP 2%,

  • The reward fee gradually decreases from 50% to 2% daily

  • Fees to buy ammo and skill packs to play PVE mode

  • And the most important thing in the longevity of the game is the professional conscience of the game development team.

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